Beginning:
My initial idea was to do more of a Dragonoid mechanical piloted robot, which then changed to a Flying dragon, which then changed to a Viking longboat. However, these ideas were a bit far-fetched and weren't approved.
So, of course, my next idea was to model a toy train. Logical thought progression going on here.
This was the basic beginning of my model, made from boxes and cylinders which were joined together appropriately.
![](https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEgq4dZlbdt7B_oIIdrtYH7zFLMkIBiw8Lg1DP2Vh5BhXhmbBdM6FB3TXPFLtqr-cH-H_TxK4n1dJlomOx0FBlHAOn8ms9k47Imfv8-CNSRwPVP2SecFVbDvGKa1PLMyK-qdB_5ZOc5Rqjs/s1600/Train_02.png)
This model was obviously very basic, so I then decided to add some windows for the Driver Carriage. I first tried this by adding swift loops where I wanted the windows to be, selecting the polygons I wanted as the windows, and then deleting them. At the time, this seemed like the logical idea.
This seemed okay for what I wanted, and I didn't really know how to make it look thicker, so I left it for the time being.
I also then went on to bevel the roof, extend it out further either side, and bring the outer edges down to make a slanted roof. By this point I thought it was looking okay, and considered adding more carriages to give it more complexity.
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