Monday, July 28, 2014

MDU105.2 Modelling of Assets

MDU105.2 Modelling of Assets

The treasure chest was the only asset of the production that was left to be modelled. We were briefed to create a pirate board game advertisement, targeted for younger audiences, and so with this knowledge I knew that the chest would have to look inviting, bright, and fun.

With this in mind, and my decision to model my treasure chest after my last production blog's chest pictures, I set to work on creating a chest that I believed would be suitable for the task.

The video tutorials were easy enough to follow, with some minor problems that I'll compile into one single blog at the end of the production, but I did manage to fix them, and the result was a perfectly good treasure chest model.


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